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Blog » Archive for the ‘Flash’ Category

FotoFlake is back as a Facebook app!

Friday, December 21st, 2012


FotoFlake.It, WebEnertia’s fun paper-flake generator is now on Facebook, allowing users to digitally cut away their flake from a folded piece of paper and then select a photo background for a pop of color and a hint of texture. Then share and post your FotoFlake on your Facebook page!

One of the best parts of arts and crafts is having your hard work on display to share with your friends and family. The FotoFlake app has its own gallery with a rating system where others are encouraged to view and rate the creative work of others, and also has a simple way to share your design on facebook, twitter or by email.

FotoFlake Screenshot

Check it out:

The Paper Snowflake is Back!

Friday, February 17th, 2012

FotoFlake Header

Many of us can clearly recall back to the wintery days at school when arts and crafts was our teachers’ strategy of keeping our mouths shut and our hands busy. Equipped with safety-tipped scissors and construction paper, our teachers taught us the skill of carving rudimentary shapes out of folded paper. While the tedious task of cutting triangles and circles did not wow us into an awestruck wonder, the true magic and beauty of the task was reserved for the unveiling of the unique masterpiece folded within.

FotoFlake.It is WebEnertia’s fun flake generator created for the winter season. Much like the nostalgic childhood pastime, functions with the same concept in mind, but without the snowy blizzard of scrap paper to clean up after. allows users to digitally cut away their flake from a folded piece of paper and then select a photo background for a pop of color and a hint of texture.

To meld our childhood memories with today’s technologies, WebEnertia implemented an augmented reality feature that would take our 2-Dimensional snowflake and bring it to life within a 3-Dimensional landscape.

FotoFlake Screenshot

As many of us can remember, one of the best parts of arts and crafts was having your hard work on display to share with your friends and family. That being said has its own gallery with a rating system where others are encouraged to view and rate the creative work of others, while also providing a simple way to share your design with a photo post on facebook, twitter or email.

So whether you’re 8 or your 68, will help you make it. Cut, Unfold, Name and Save it. Just join in and you will see, a master you will be!

WebEnertia’s Toy Drive

Thursday, December 9th, 2010

Toys for Tots

The Holiday Season is here and what better way to spread the love and cheer than to give a gift this year! WebEnertia would like to invite you to join us in giving the gift of toys to children in need. We will be collecting toys as part of the Toys for Tots Toy Drive. If you would like to participate during this season of giving please bring your new, unwrapped toys to our office by Monday, December 20th. Happy Holidays!

Follow our Toy Drive Progress on our Facebook page!

Flash and HTML5 — The Good, The Bad, and The Ugly

Tuesday, May 18th, 2010

Flash and HTML5: The Good, The Bad, and The Ugly

If you’re working anywhere in online media, you’ve probably heard about the mud-slinging between Apple and Adobe over Apple’s decision to not support Flash on the iPhone or iPad. It would be an understatement to say it’s a polarizing issue in the web development community. Both companies have called out each other publicly with the latest volley coming from Adobe (Read about Adobe’s advertisements in the WSJ). Needless to say, both companies have their share of spin and hyperbole. As a Flash developer, of course, I have my partialities. However, let’s try to ignore the politics and spin for a moment and address the larger question that it seems everyone has been asking: has Flash seen its final days?

Let’s back up a bit, before we mourn (or rejoice) the passing of Adobe’s Flash, we’re going to have to indentify a technology or technologies to fill the many roles Flash plays. Currently Flash is responsible for aproximately 75% of all of the video on the web and is considered the standard for animated online content. On top of that, Flash and Actionscript have thousands of additional functionalities and libraries for special use cases that range from multiplayer gaming to realtime data visualization. According to Adobe, 85% of the top 100 websites utilize flash in some capacity. This market dominance is largely due to its platform ubiquity (it runs on just about everything that allows it), sophisticated toolset, and large developer base. Needless to say, whatever technology comes next has some big shoes to fill.

Last month in his open letter “Thoughts on Flash” Steve Jobs points to HTML5 as the successor to Flash and many experts agree that HTML5 will ultimately perform many of the tasks now handled by Flash. The idea is to replace Flash with technology and standards that aren’t controlled by any one company so that a larger set of developers can work to improve the platform. It’s a great idea but what exactly is HTML5 and where is it in its development? HTML5 is the next major revision to the standard HTML markup language that has been with us since the mid-nineties. The vision for this updated standard is specifically to minimize the need for browser plugins (such as Flash, Microsoft’s Silverlight, and Sun’s JavaFX) for rich internet applications. HTML5 will do this in a few ways. First, HTML5 is adding native video and audio support. This means in theory videos and music can be embedded directly into web pages without the need for users to have anything else installed. Second, HTML5 will add what is called a “canvas” element. This is an area designated for drawing dynamic graphics and animations using javascript.

So open-source animation and video playback? Sounds bad for Flash, huh? Well hold on for a minute, while HTML5 offers a noble alternative to Flash’s functionality, it currently suffers from a number of setbacks. First, HTML5 isn’t actually a finalized standard yet. It’s currently in a “working draft” stage. Several browsers support the current drafts of HTML5 but it’s all still subject to change. Any content created before the final version is ratified could be rendered obsolete. Second, even when HTML5 is finalized (which is still a few years away) there will likely be problems rendering content correctly across all browsers. Flash has a real advantage here because Adobe is the sole entity in charge of making sure content looks exactly the same across all computing environments. With HTML5 this resposibility is shifted to browser developers, of which there are many and if they don’t play nicely it may lead to extra development time and cost to fix incompatibilities. Third, the HTML5 video support is currently hampered by a lack of concensus on which video format to use as the standard. (See the chart for HTML5 video support fragmentation) Without a consistent video standard, reliable video playback for everyone could be difficult. Fourth, HTML5 market penetration is still very low. Some estimates put HTML5-compatible traffic at as much as 60% which is much lower than Flash’s 95%+. Lastly, HTML5 doesn’t yet have a robust development environment. This means while the platform is coming together, there is still a lack of tools to create the rich media experiences currently capable on the Flash platform.

Ok, that was a lot of techno-speak. So what does this all mean? Well, if you’re like me, the most important thing is to get the coolest stuff in front of as many people as possible in the most efficient way. Given that set of values, HTML5 may need some more time to mature before it takes Flash’s throne. In some cases, it may be necessary to jump into the HTML5 world (like delivering embedded video to the iPad). However in many cases HTML5 just doesn’t have the toolset or compatibility to be the best solution yet. Rest assured HTML5 is an exciting and fast moving frontier and all of us here at WebEnertia are constantly evaluating emerging technologies to implement whatever platform best serves our clients!

Disagree with me? hit me up at

In case I wasn’t long-winded enough, here’s some more reading!
Steve Jobs “Thoughts on Flash”
Adobe responds to Jobs with “Truth About Flash”
Hulu decides against developing a HTML5 player for now
Scribd Ditches Flash in Favor of HTML5
HTML5 And Flash: Why It’s Not A War, And Why Flash Won’t Die
I just love Foxtrot.

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